3/11/2023 0 Comments Tutorials shotpro![]() ![]() Also when you click on the slider, the slider will jump to the position that you click on. This allows you have more precise control over the slider when using the X, Y and Z Translation controls. When a slider has “focus” in Windows, you can use the cursor keys to move the slider. In technical terms this means that that slider has “focus”. IMPORTANT: When you use a slider control on the model tab, you can see that it is selected as a dotted line is drawn around the slider. With the selected model highlighted with a rectangular bounding box, drag the Rotate X, Y and Z sliders on the Position Tab to rotate the model on the X, Y and Z axis. Selected models can also be rotated independently of other models in the scene. Dragging the Translate Z slider will move the model backwards and forwards (zoom in and out). Dragging the Translate Y slider will move the model up and down. If the camera is facing the front of the scene then the dragging the Translate X slider left and right will move the selected model left and right. You can translate the model on the X, Y and Z axis. You can use the slider controls to translate (pan and zoom) the model on the Position tab. The currently selected model will have a rectangular bounding box drawn around it. The model will be deleted from the scene:Īs you can see, with the TV model selected (it is highlighted by a bounding box) selecting "Delete Model" removes it from the scene:Ĭlick on a model in the scene in order to select it. This can be very useful when you are positioning models in scene, as seeing the scene from different angles allows you to more accurately gauge the position of models in the 3d scene.Ĭlick on a model in the scene so that it is highlighted with a rectangular bounding box. ![]() IMPORTANT: You can use the left and right mouse buttons to rotate and pan the camera view on the scene. In the image below you can see that the iPhone model is selected: Clicking on individual model faces will still activated the “clicker picker” system allowing you to load a texture onto a specific model face. Once a model is highlighted with a bounding box, you can manipulate this model independently from other models in the scene. When you click on a model in a scene in 3D Box Shot Pro, it will be highlighted with a rectangular bounding box. ![]() The Presets Menu has had a additional item added "Import Models Only". Give the volume of new features in 3D Box Shot Pro V4, the GUI remains relatively unchanged with only the addition of the Misc Section on the Position controls Tab that contains the Toggle Control of Collision detection and the "Put to Floor" button. 3ds files that have a high polygon count. This improvement particularily noticable when loading external. The model loading system has also been intensively optimised. Smaller images are rendered virtually instantly. You can now export very high resoultion images (up to 67 mega pixels) in a few seconds. The rendering engine in 3D Box Shot Pro V4 has been extensively optimised for speed. This allows you to quickly and easily create complex scenes featuring multiple models. Right click again and select paste and the copy of the model will be pasted into the scene. Once a model is selected with a left click, simply right click on any model in a scene and select “Copy”. ![]() You can now copy and paste models in 3D Box Shot Pro V4. It is now possible to merge save scenes using the "Load Models Only" function on the presets menu. As the program now supports up to 128 models per scene, we felt it was necessary to allow the models to be stacked in order to generate complex scenes. Stacking is a big new feature in 3D Box Shot Pro V4. With Collision detection active you can use 3D Box Shot Pro to stack models. When collision detection is active (it is possible to switch the feature off using a check box on the position tab) models cannot overlap each others bounding box (you can see a models bounding box in the program when you left click on it). This functionally makes it a simple process to combine internal and external models to create diverse scenes of infinite varierty.Īs 128 models in scene can be difficult to mange, 3D Box Shot Pro V4 also features collision detection between models. md2 files or images loaded into the program so they can be manipulated in 3D. The 128 models can be a mixture internal models (the ones that ship with the program), external. The models can be textured and have independent environment and bump maps applied. These can all be manipulated and positioned independently. You can load up to 128 models into a scene in the 3D Box Shot Pro. 3D Box Shot Pro V4 is a major version update to the program. ![]()
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